Slides for the talk playgramming at isaga-2010
Playgramming
-
Gaming
Productivity
Programming
-
Matt S Trout
(mst)
-
Shadowcat
Systems
-
NW England
-
perl
-
training
support
consultancy
-
educate
elucidate
inspire
-
perl
-
perl
community
-
insane
brilliant
-
volunteers
-
-
programmers
play games
-
Eve
Online
-
World of
Warcraft
-
Social
groupings
-
Office
gaming
-
Wolfenstein:
Enemy
Territory
-
Small
teams
-
Multiple
classes
-
Know your
colleagues
-
-
D&D
4E
-
Striker
Defender
Controller
Leader
-
Striker:
raw
damage
-
Striker:
feature
developer
-
Defender:
tank
-
Defender:
maintainance
programmer
-
Controller:
area
effect
-
Controller:
systems
architect
-
Leader:
boost and
heal
-
Leader:
PM or
team lead
-
Anecdatal
evidence
-
Case study:
last sunday
-
Diablo II
-
Jen
Assassin
-
Striker
Controller
-
Developer
Systems
-
Aurynn
Barbarian
-
Striker
Leader
-
Me
Necromancer
-
Controller
Leader
-
Architect
Team lead
-
(and so we
spent hours
killing things
for fun ...)
-
-
programming
as a game
-
ICFP
-
International
Conference
Functional
Programming
-
IFCP
contest
-
Annual
-
Results
announced
at the
conference
-
Cash
prizes
-
$2k
total
-
I didn't
even know
-
Organisers
announce
-
1st
-
"the programming
language of choice
for discriminating
hackers"
-
2nd
-
"a fine tool
for many
applications"
-
Lightning
-
"very suitable
for rapid
prototyping"
-
judge's
prize
-
"an extremely
cool bunch
of hackers"
-
-
educating
as a game
-
evolution
-
usenet
-
pure
communication
medium
-
reputation by
... reputation
-
acclaim
of peers
-
"being
known"
-
forums
-
points
per post
-
badges
-
reputation
by volume
-
no guarantee
of signal
to noise ratio
-
perlmonks
-
points
per post
-
reputation
per post
-
level up
-
acclaim by
voting
-
groupthink
problems
-
acclaim by
saying what
everybody
else would
-
experts
exchange
-
expert
sexchange
-
closed
site
-
google
hostile
-
reputation
not public
-
FAIL
-
lunch
eaten
by:
-
stack
overflow
-
points for
answers
-
points for
good answers
-
points for
solving the
questioner's
problem
-
points for
questions
-
points for
interesting
questions
-
helping
educating
initiating
-
community
-
community
competition
-
community
competition
co-operation
-
-
me
-
Inline::Guile
-
Sam
Tregar
-
"sign up
to PAUSE"
-
Catalyst
-
irc.perl.org
#catalyst
-
talking
to people
-
solving
problems
-
"this
is fun"
-
<person> mst++
-
<mst> karma mst
<purl> mst has karma of 1704
-
learning to
help people
-
learning to
teach people
-
... while
working
-
learning to
multitask!
-
-
perl
community
-
CPAN
-
20000
libraries
-
1000 new
versions
per month
-
200 new
libraries
per month
-
How?
-
donation
-
giving
back
-
force
multiplier
-
sheer
joy
-
visible
recognition
-
CPAN
leaderboard
-
most recent
releasers
-
miyagawa
221
-
cpanratings
-
cpanrantings
-
IRC karma
-
Thank you
notes (really)
-
cpants
-
quality?
-
kwalitee
-
well formed
distribution
-
tests
-
examples
-
comprehensive
documentation
-
used by
other
distributions
-
RT queue
-
rt.cpan.org
-
mostly
though
-
people as
motivation
-
people who
use our
software
-
people who
ask for help
-
people who
help to help
other users
-
people who
contribute
-
tests
-
tests
features
-
tests
features
bugfixes
-
tests
features
bugfixes
documentation
-
collaboration
-
team
building
-
watching
people
level up
-
race to
patch
-
"you give me
a test, I'll
write the
feature"
-
contributor
lists
-
non-distinguishing
contributor lists
-
community
co-operation
-
competition?
-
developer
versus
tester
-
specification
-
build
tests
-
build
code
-
code should
implement
specification
-
tests should
prove compliance
to specification
-
race!
-
dev tries
to implement
faster than
tester can
write tests
-
red/green
-
test matrix
-
"going green"
-
never fail an
existing test
-
quality through
competition
-
dunce
cap
-
solitaire
version
-
build
test
-
pass
test
-
watch your
lines of green
lengthen
-
positive
feedback
addiction
-
Case
Studies
-
(more
anecdata)
-
"first run of
code is always
from a test"
-
tangible
progress
-
tangible
-proven-
progress
-
developer
versus
tester
-
"This man
is a ninja"
-
youbrokethebuild.com
-
friendly
competition
-
social
dynamic
-
-
Summary
-
Summary
(start thinking
about questions)
-
community
co-operation
competition
-
incentives
to volume
-
incentives
to quality
-
incentives
to elegance
-
incentives
to teaching
-
teams play
together
-
teams work
together
-
programming
can be play
-
productivity
can be play
-
Questions?
-
http://shadowcat.co.uk/
mst@shadowcat.co.uk
twitter: @shadowcat_mst
(come get a coaster :)